Hufo - Dancing Objects

Objects with additive transparency and OpenGL lightning I've used an old LW object importer from my software engine. All other thing are pretty simple, only one hour or two to put in place. I added a optimization to transform the object to triangles strip with a free util called "stripe" (you'll find it with sources on www.opengl.org), with it OpenGL xform & light each vertex 2 times instead of 6! :-) Any idea to do it only 1 time per vertex ?

Author: godvalve
Keywords: OpenGL Challenge Demo GL Animation Blending Transparency Lighting
Added: October 5, 2008